CS2 Server Commands

Commands to enhance cs2 server features of Counter-Strike game

nav_draw_connected_area_radius

CS2 Only

Command

nav_draw_connected_area_radius

<Radius>

Sets the radius around the selected navigation area for displaying connected nav areas.

Command Details

nav_draw_jump_links

CS2 Only

Command

nav_draw_jump_links

<0 / 1>

Toggle the display of jump connections on the navigation mesh for debugging. Shows possible jump points between different mesh levels when enabled.

Command Details

nav_draw_mesh

CS2 Only

Command

nav_draw_mesh

<0 / 1>

Toggles the display of the navigation mesh used by bots to navigate the map. When enabled, the mesh appears in-game, showing how bots plan their paths.

Command Details

nav_draw_mesh_offset

CS2 Only

Command

nav_draw_mesh_offset

<Offset Value>

Sets the vertical offset for displaying the navigation mesh, useful when the mesh is positioned above or below the physical ground, such as on flat surfaces.

Command Details

nav_draw_space_fly

CS2 Only

Command

nav_draw_space_fly

<0 / 1>

Toggles the display of navigation mesh pathfinders and connectors in free spectate mode for debugging purposes.

Command Details

nav_draw_space_portals

CS2 Only

Command

nav_draw_space_portals

<0 / 1>

Toggle the display of space portals in the navigation mesh to help developers and map makers debug navigation issues.

Command Details

nav_draw_space_swim

CS2 Only

Command

nav_draw_space_swim

<0 / 1>

Toggle the display of navigation areas where AI can 'swim', used for debugging pathfinding in water or similar zones.

Command Details

nav_edit_validate

CS2 Only

Command

nav_edit_validate

<0 / 1>

Checks the game's navigation mesh to ensure all structures are correctly set up and free of errors. Useful for map creators and those modifying custom navigation meshes.

Command Details

nav_gen_add_jumps

CS2 Only

Command

nav_gen_add_jumps

<0 / 1>

Toggle automatic addition of jump links when building the navigation mesh.

Command Details

nav_gen_agent_radius_buffer

CS2 Only

Command

nav_gen_agent_radius_buffer

<Buffer size>

Adds extra space to the agent's radius for navigation calculations to ensure sufficient clearance around agents.

Command Details