Commands to enhance cs2 server features of Counter-Strike game
nav_curve_lock
Locks or unlocks navigation mesh editing to curves.
nav_curve_max_step
Sets the highest vertical step the AI can climb when moving along curves.
nav_curve_set
Adjust how navigation mesh curves are calculated in CS2 maps to influence AI pathfinding and movement.
nav_curve_step
Adjusts the precision of the navigation mesh curve step for pathfinding. Lower values improve accuracy but may reduce performance.
nav_delete_all_hull
Removes all navigation mesh areas matching a specified hull size. Use this command to debug and rebuild navigation meshes for bot movement.
nav_draw_area_gravity
Enables a visual overlay that shows the 'gravity' values of each navigation area in the map, helping you understand how bot movement is influenced.
nav_draw_area_ground
Toggles the display of ground areas in the navigation mesh to help developers and map creators visualize and fine-tune navigation paths.
nav_draw_attribute_dynamic
Highlights all navigation areas with a specific dynamic attribute for debugging and map development in the game.
nav_draw_blocked
Toggle the display of blocked navigation zones used by bots and AI. When on, these areas will be visually highlighted on the map.
nav_draw_blocked_connections
Toggle a visual display that highlights blocked navigation paths that AI bots cannot cross.