CS2 Server Commands

Commands to enhance cs2 server features of Counter-Strike game

mp_technical_timeout_duration_s

CS2 Only

Command

mp_technical_timeout_duration_s

<Duration (seconds)>

Sets the length of a full technical timeout in seconds.

Command Details

mp_technical_timeout_per_team

CS2 Only

Command

mp_technical_timeout_per_team

<Timeouts>

Sets how many technical timeouts each team can use during a match.

Command Details

mp_warmup_offline_enabled

CS2 Only

Command

mp_warmup_offline_enabled

<0 / 1>

Toggle the warmup period at the start of an offline match against bots.

Command Details

mp_warmup_online_enabled

CS2 Only

Command

mp_warmup_online_enabled

<0 / 1>

Toggles the warmup period at the start of an online match.

Command Details

mp_warmuptime_match_cancelled

CS2 Only

Command

mp_warmuptime_match_cancelled

<Warmup Time (seconds)>

Sets the warmup duration in seconds for when a match is about to be cancelled, such as when a player receives an active VAC ban.

Command Details

nav_avoid_obstacles

CS2 Only

Command

nav_avoid_obstacles

<0 / 1>

Controls whether bots and characters avoid obstacles while navigating.

Command Details

nav_clear_attributes

CS2 Only

Command

nav_clear_attributes

Removes all special navigation attributes from the selected nav area, resetting it to the default state.

Command Details

nav_create_indirect_connection

CS2 Only

Command

nav_create_indirect_connection

Connect the selected area to the area aimed at by the crosshair. Used during map development to adjust navigation meshes for pathfinding.

Command Details

nav_curve_alt

CS2 Only

Command

nav_curve_alt

<0 / 1>

Toggles the use of alternative curves when generating navigation meshes, affecting AI path patterns.

Command Details

nav_curve_iter

CS2 Only

Command

nav_curve_iter

<Iteration Value>

Adjust how many times navigation path curves are recalculated to improve path accuracy.

Command Details