Commands to enhance other features of Counter-Strike game
snd_group_cluster_debug
Toggles sound group cluster debugging to help diagnose and fix issues with sound grouping and processing in the game.
snd_headphone_eq
Selects a headphone equalizer preset or disables it to control audio output.
snd_mainmenu_music_break_time_max
Sets the maximum delay in seconds between opening the CS:GO or CS2 main menu and the music starting.
snd_mainmenu_music_break_time_min
Sets the minimum wait time before the main menu music starts after opening the CS:GO or CS2 menu.
snd_mvp_volume
Sets the volume level for the MVP music that plays when a player with an MVP kit wins the MVP award that round.
snd_new_visualize
Displays sound events and their 3D locations in the game for easier audio tracking.
snd_occlusion_debug
Toggle sound occlusion debugging to see visual cues and detailed info on how sounds are processed with occlusion.
snd_occlusion_min_wall_thickness
Sets the minimum wall thickness considered when calculating sound occlusion in the game.
snd_opvar_set_point_debug
Toggle debugging of sound operator variables at a specific game moment. Useful for developers and troubleshooting sound issues.
snd_print_activetracks
Lists all audio tracks currently playing in the game.