snd_occlusion_min_wall_thickness Command

Explore usage, syntax, and examples for the snd_occlusion_min_wall_thickness CS2 developer console command.

snd_occlusion_min_wall_thickness

CS2 Only

Command

snd_occlusion_min_wall_thickness

<Wall Thickness>

Sets the minimum wall thickness considered when calculating sound occlusion in the game.

<Wall Thickness>

Minimum wall thickness (in units) needed to affect sound occlusion.

sv_cheats Required

Yes

Client or Server Command

Unspecified

Default Value

4

snd_occlusion_min_wall_thickness Generator

Command

snd_occlusion_min_wall_thickness

<Wall Thickness>
0/1 Arguments Selected

Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.

snd_occlusion_min_wall_thickness Examples

Command

snd_occlusion_min_wall_thickness

2

Sets the minimum wall thickness for sound occlusion to 2 units.