Commands to enhance cs2 server features of Counter-Strike game
spawn_group_list
Lists all spawn groups available in the game. Useful for developers and server admins to view and adjust spawn settings.
spawn_group_load
Loads the specified spawn group on the server. Requires cheats to be enabled.
spawn_group_unload
Unloads a specified spawn group from the server to help manage game resources, primarily during development or testing.
status_json
Displays the current game status in JSON format, including player and server details, for easier data parsing and automation.
subclass_change
Change the subclass of a specific entity to alter its behavior or traits in the game.
subclass_create
Creates an entity of the chosen subclass at the location where the player is looking.
suspicious_hit_odds_threshold
Sets the odds threshold to flag hits as suspicious. Lower values make the system stricter, marking more hits as suspicious.
suspicious_hit_player_radius
Sets the radius around players to detect suspicious hits, aiding anti-cheat measures in Counter-Strike 2.
suspicious_hit_strategy
Sets how the server handles suspicious hit detections, which can affect how potential cheating or unusual hits are managed.
sv_accelerate
Sets how quickly your player speeds up while walking. The default is 5.6. Higher values increase acceleration speed, lower values slow it down. Your top speed remains limited by sv_maxspeed.