CS2 Server Commands

Commands to enhance cs2 server features of Counter-Strike game

snd_print_sequences

CS2 Only

Command

snd_print_sequences

Lists all available MIDI sequences in the game. Useful for debugging or customizing game soundtracks.

Command Details

snd_sequence_stop_all_tracks

CS2 Only

Command

snd_sequence_stop_all_tracks

Stops all currently playing audio sequences in the game. Use this to quickly reset or debug the game's audio state.

Command Details

snd_set_physics_surface_properties

CS2 Only

Command

snd_set_physics_surface_properties

Sets the physics surface properties for different materials, allowing you to customize how surfaces behave in the game.

Command Details

snd_sos_block_stop_global_stack

CS2 Only

Command

snd_sos_block_stop_global_stack

<0 / 1>

Controls whether all sound stacks on the server stop globally.

Command Details

snd_sos_print_strings

CS2 Only

Command

snd_sos_print_strings

Prints a list of sound-related strings currently stored in the game’s cache.

Command Details

snd_sos_print_tool_properties

CS2 Only

Command

snd_sos_print_tool_properties

Displays the current sound tool settings to help debug and configure audio options.

Command Details

snd_sos_set_operator_field_by_guid

CS2 Only

Command

snd_sos_set_operator_field_by_guid

<GUID><Field name><Value>

Modifies a float value in a Source sound operation by specifying the operator's unique GUID. Used mainly for adjusting sound parameters.

Command Details

snd_sos_soundevent_profile

CS2 Only

Command

snd_sos_soundevent_profile

Logs the current sound events along with their profiling data to help you debug and analyze sound configurations.

Command Details

snd_sos_start_soundevent_at_pos

CS2 Only

Command

snd_sos_start_soundevent_at_pos

<Event Name><X Coordinate><Y Coordinate><Z Coordinate>

Plays a specified sound event at the given coordinates in the game world. Use this command mainly for debugging or temporarily changing in-game audio.

Command Details

snd_sos_stop_soundevent_guid

CS2 Only

Command

snd_sos_stop_soundevent_guid

<GUID>

Stops a specific sound event currently playing in the game using its global unique identifier (GUID).

Command Details