Commands to enhance cs2 server features of Counter-Strike game
nav_test_smooth_path_speed
Sets the speed at which bots perform smooth path testing on the navigation mesh. Use -1 to disable smooth path testing.
nav_test_smooth_separating_dist
Sets the smooth separation distance used in navigation for map and AI behavior testing.
nav_test_smooth_spring_tension_max
Sets the maximum spring tension used during smooth navigation testing.
nav_test_spline
Enable this command to test spline paths in navigation meshes while developing or troubleshooting bot navigation.
nav_test_split_obstacle
Use this command to enable or disable test splitting of obstacles in the navigation mesh for navigation mesh debugging.
nav_test_split_obstacle_leave
Tests how the AI navigates around obstacles by enabling or disabling obstacle split behavior in the navigation mesh.
nav_test_split_obstacle_size
Sets the size threshold for obstacles in the navigation mesh splitting algorithm, so obstacles at or above this size are treated as separate entities during nav mesh generation.
nav_test_split_obstacle_update_pos
Use this command to test and update the navigation mesh based on obstacle positions, helping the AI adjust its pathfinding accurately in CS2.
nav_validate
Adjusts the navigation system validation level. Higher values increase validation thoroughness but may reduce performance.
net_validatemessages
Toggle net message validation to help debug and ensure network messages are properly formatted.