Commands to enhance cs2 server features of Counter-Strike game
mp_autokick
Toggle the auto kick feature, which automatically kicks players who are idle (AFK) or cause excessive team damage. Enabled by default.
mp_bot_ai_bt_clear_cache
Clears the cache of behavior tree files to update AI behavior scripts without restarting the game.
mp_consecutive_loss_aversion
Controls how the loss streak count changes after winning a round.
mp_coopterrorhunt_kill_add_time
Sets the number of seconds added to the game timer each time a player scores a kill in co-op terror hunt mode.
mp_coopterrorhunt_num_enemies
Sets how many enemies the Counter-Terrorists must defeat in co-op terror hunt mode.
mp_dm_healthshot_killcount
Sets the number of kills a player needs in deathmatch to receive a healthshot in Counter-Strike 2.
mp_fists_replace_melee
Controls whether players automatically switch to fists when their melee weapon is dropped, and disable fists when they pick up a melee weapon.
mp_fraglimit
Sets the maximum kills a player or team can reach before the current map ends. Use 0 to disable the kill limit.
mp_guardian_ai_bt_difficulty_adjust_wave_interval
Changes guardian bot difficulty every specified number of waves when using behavior trees.
mp_guardian_ai_bt_difficulty_cap_beginning_round
Limits the difficulty of AI bots starting from a specified round in Guardian mode to control their challenge level.