Other Commands

Commands to enhance other features of Counter-Strike game

snd_spatialize_lerp

CS2 Only

Command

snd_spatialize_lerp

<0 / 1>

Sets whether sound spatialization uses linear interpolation for smoother sound positioning.

Command Details

snd_steamaudio_baked_data_stats

CS2 Only

Command

snd_steamaudio_baked_data_stats

Displays detailed statistics about baked audio data using Steam Audio for the current mod. Useful for debugging and optimizing in-game audio performance.

Command Details

snd_steamaudio_enable_perspective_correction

CS2 Only

Command

snd_steamaudio_enable_perspective_correction

<0 / 1>

Toggle perspective correction to improve 3D audio positioning.

Command Details

snd_steamaudio_enable_reverb

CS2 Only

Command

snd_steamaudio_enable_reverb

<0 / 1>

Turns the Steam Audio Reverb processor on or off to control audio reverb effects in the game.

Command Details

snd_steamaudio_enable_spatial_blend_fix

CS2 Only

Command

snd_steamaudio_enable_spatial_blend_fix

<0 / 1>

Enables or disables a fix for low-frequency audio issues when using spatial blend.

Command Details

snd_steamaudio_export_scene

CS2 Only

Command

snd_steamaudio_export_scene

Exports the current Steam Audio scene to a phononscene file for debugging or analysis.

Command Details

snd_steamaudio_halton_sequence

CS2 Only

Command

snd_steamaudio_halton_sequence

<Order><Samples>

Generates a Halton Sequence based on the specified order and sample count. Use this command to help debug and fine-tune audio spatialization.

Command Details

snd_steamaudio_ir_duration

CS2 Only

Command

snd_steamaudio_ir_duration

<Duration>

Sets the maximum delay in seconds between a sound playing and its last heard reflection in Steam Audio, allowing you to adjust in-game audio spatial effects and echo.

Command Details

snd_steamaudio_max_convolution_sources

CS2 Only

Command

snd_steamaudio_max_convolution_sources

<Maximum sources>

Sets the maximum number of Steam Audio sources that can play at the same time in the game.

Command Details

snd_steamaudio_num_bounces

CS2 Only

Command

snd_steamaudio_num_bounces

<Number of bounces>

Sets the maximum number of times sound rays can bounce when using Steam Audio, affecting how sound behaves in the game.

Command Details