Commands to enhance other features of Counter-Strike game
snd_sos_show_perspective_debug
Draw spheres and text for audio stacks using 'util_draw_perspective' to help with debugging.
snd_sos_show_soundevent_param_overwrite
Toggle the display of sound event parameter overwrites to help debug sound issues.
snd_sos_show_soundevent_start
Shows or hides sound event start messages in the console to help troubleshoot audio issues.
snd_sos_soundevent_filter
Toggles filtering of sound events in the game for debugging purposes.
snd_sos_start_soundevent
Starts playing a specified in-game sound event.
snd_sos_stop_all_soundevents
Stops all currently playing sound events in the game. Use this to reset sound states or troubleshoot audio issues.
snd_sos_stop_soundevent_index
Stops a currently playing sound event in the game using its unique index.
snd_sos_test_soundmessage
Use this command to test sound messages in the game. It helps developers and users exploring game audio functions debug sound-related features.
snd_sound_areas_debug
Toggles the visual debugging of sound areas to help you see how sound travels and spreads within the game.
snd_sound_areas_debug_interval
Sets how often sound area debug information prints in seconds. Useful for developers adjusting audio or troubleshooting sound zones in maps.