CS2 Console Commands

Below is CSDB's searchable list of all CS2 console commands. Each command in our database has in-depth insights on each command, with help and argument details (simply hover over a command to view).

mouse_inverty

CS2 Only

Command

mouse_inverty

<0 / 1>

Invert the mouse Y-axis. When enabled, moving the mouse forward aims down, and moving it backward aims up.

Command Details

mp_afterroundmoney

CS2 and CSGO

Command

mp_afterroundmoney

<Amount>

Sets the fixed amount of money awarded to all players each round, regardless of who wins or loses. The default is 0. Win/loss bonuses are controlled by a different command.

Command Details

mp_anyone_can_pickup_c4

CS2 and CSGO

Command

mp_anyone_can_pickup_c4

<0 / 1>

Allows any player, on Terrorist or Counter-Terrorist team, to pick up the C4 bomb when it is dropped on the ground.

Command Details

mp_autokick

CS2 and CSGO

Command

mp_autokick

<0 / 1>

Toggle the auto kick feature, which automatically kicks players who are idle (AFK) or cause excessive team damage. Enabled by default.

Command Details

mp_autoteambalance

CS2 and CSGO

Command

mp_autoteambalance

<0 / 1>

Enable or disable automatic team balancing, which moves players between teams at the end of a round to keep teams evenly sized.

Command Details

mp_backup_restore_list_files

CS2 and CSGO

Command

mp_backup_restore_list_files

<Prefix / Limit>

Lists backup round files that match the given prefix, sorted from newest to oldest.

Command Details

mp_backup_restore_load_autopause

CS2 and CSGO

Command

mp_backup_restore_load_autopause

<0 / 1>

Set whether the game automatically pauses after restoring a backed-up round. Default is enabled (1).

Command Details

mp_backup_restore_load_file

CS2 and CSGO

Command

mp_backup_restore_load_file

<Backup File>

Loads the specified backup file to restore the game state to just after the last saved round. This includes current scores, player kills, deaths, and cash.

Command Details

mp_backup_round_auto

CS2 and CSGO

Command

mp_backup_round_auto

<0 / 1>

Controls whether backups are stored in memory to support reconnecting players. Enabled by default.

Command Details

mp_backup_round_file

CS2 and CSGO

Command

mp_backup_round_file

<File Prefix>

Set the prefix for saved round backup files. When changed from the default "backup", round files will use the new prefix followed by the date, time, teams, map name, round number, and scores in their filename.

Command Details