Commands to enhance cs2 server features of Counter-Strike game
cyclevar
Cycles through a series of values for a specified console variable (convar) to quickly test or change settings.
debugoverlay_cycle_domain
Toggles the debug overlay to help visualize engine and game components during development and debugging.
disable_dynamic_prop_loading
Blocks dynamic props from loading when a map starts if set to 1, helping improve performance on the server.
disconnect
Disconnect from your current game and return to the home screen, including offline games and matches with bots or scenarios.
ds_workshop_changelevel
Switch the server's current level to a specified workshop map by name.
ds_workshop_listmaps
Lists all workshop maps currently available on the server.
engine_low_latency_sleep_after_client_tick
Changes when the game sleeps during low latency mode by adjusting the timing relative to the client's simulation when `r_low_latency` is on.
ent_animgraph_setvar
Sets a specific variable in the animgraph of the given entity to change its animation behavior dynamically.
ent_call
Calls a named function on a specific game entity, allowing you to debug or alter its behavior directly from the server console.
ent_find
Search for and list all in-game entities with classnames or targetnames containing the specified text. Useful for developers and server admins to debug or manage game entities.