CS2 Server Commands

Commands to enhance cs2 server features of Counter-Strike game

sv_max_queries_sec_global

CS2 and CSGO

Command

sv_max_queries_sec_global

Sets the maximum number of queries per second the server will respond to.

Command Details

sv_max_queries_window

CS2 and CSGO

Command

sv_max_queries_window

<Seconds>

Sets the time period in seconds over which the server calculates the average queries per second.

Command Details

sv_maxrate

CS2 and CSGO

Command

sv_maxrate

<Bytes/s>

Sets the maximum bandwidth (in bytes per second) that each connection can send and receive on the server.

Command Details

sv_maxspeed

CS2 and CSGO

Command

sv_maxspeed

<Speed>

Sets the maximum movement speed allowed for players on the server. Higher values let players move faster; lower values limit player speed.

Command Details

sv_maxunlag

CS2 and CSGO

Command

sv_maxunlag

<Seconds>

Sets the maximum lag compensation time in seconds to help sync player actions.

Command Details

sv_maxvelocity

CS2 and CSGO

Command

sv_maxvelocity

<Speed>

Sets the maximum speed that any moving object can achieve in the game. For setting player movement speed, use sv_maxspeed instead.

Command Details

sv_memlimit

CS2 and CSGO

Command

sv_memlimit

<Megabytes>

Stops the server at the end of a match if its memory usage exceeds the specified limit in megabytes. Setting this to 0 disables the shutdown based on memory usage.

Command Details

sv_merge_changes_after_tick_with_calcdelta

CS2 Only

Command

sv_merge_changes_after_tick_with_calcdelta

<0 / 1 / 2>

Fixes issues with calcdelta not detecting field changes when values revert, ensuring all changes affecting recipients are correctly merged. Setting the option to 2 enables detailed logging of these merged changes.

Command Details

sv_metaduplication

CS2 Only

Command

sv_metaduplication

<0 / 1>

Checks the serializer metadata for duplicates. Add 'verbose' to the command to see detailed results, helpful for troubleshooting.

Command Details

sv_minimum_desired_chicken_count

CS2 Only

Command

sv_minimum_desired_chicken_count

<Desired chicken count>

Sets the minimum number of chickens the game will try to spawn on the map. Useful for customizing server gameplay or creating chicken-themed game modes.

Command Details