Commands to enhance cs2 server features of Counter-Strike game
sv_disconnected_players_cleanup_delay
Sets the delay in seconds before a disconnected player's corpse is removed from the game.
sv_dz_cash_mega_bundle_size
Sets the size of the mega cash bundle in Danger Zone mode.
sv_dz_squad_wipe_reward
Sets how many cash bundles a player earns for eliminating a full squad in Danger Zone mode.
sv_enable_alternate_baselines
Enables or disables the alternate baseline system. Set to 2 to enable the system with detailed debugging output.
sv_ent_showonlyhitbox
Highlights the hitbox of a selected entity in the game for easier hit detection visualization. Use -1 to disable highlighting.
sv_ents_write_alarm
Enables or disables printing the callstack for events related to CNetworkGameServerBase.
sv_extract_ammo_from_dropped_weapons
When enabled, this command transfers ammo from weapons to your inventory as you drop them.
sv_fade_player_visibility_farz
Controls whether players fade out and become less visible when viewed from long distances.
sv_falldamage_to_below_player_multiplier
Adjusts how fall damage is shared between two players when one player lands on another player's head.
sv_falldamage_to_below_player_ratio
Sets how much damage a player takes when someone lands on their head, scaling with the falling distance of the person above.