Commands to enhance cs2 server features of Counter-Strike game
sc_aggregate_indirect_draw_compaction
Enables the use of multidrawindirect...count to combine multiple draw calls into one, improving rendering performance if supported by your hardware or driver.
sc_aggregate_indirect_draw_compaction_threshold
Sets the number of indirect draw calls in a scene that triggers draw call compaction to help improve performance.
sc_disable_spotlight_shadows
Turn off shadows from spotlights to improve performance on systems that struggle with shadow rendering.
sc_dumpworld
Displays a list of all objects currently loaded in the scene world to the console, helping you to debug and see what entities are active.
sc_extended_stats
Toggle the display of detailed performance statistics in the console.
script_attach_debugger
Connect the VScript Virtual Machine to the script debugger to enable debugging of VScript scripts during development or testing.
script_find
Search for a specific key within the server's scripting environment. Use this command to help debug and examine script values on the server side.
script_reload
Reload all scripts currently active in the game. Useful for developers or debugging to apply script changes without restarting.
script_remove_debug_filter
Removes a filter from the game debug overlay used for development and troubleshooting.
script_remove_watch
Stops watching a specific variable in the game's debug overlay, helping you debug scripts more effectively.