Commands to enhance cs2 server features of Counter-Strike game
ragdoll_resolve_initial_conflict
Controls whether the game resolves initial collisions for ragdoll physics, improving ragdoll behavior after a player dies.
ragdoll_resolve_separation
Controls whether the game resolves large separation caused by ragdoll collisions.
rate
Sets the maximum network data rate your client can receive in bytes per second. Lower this value if your internet connection is slow or unstable.
rcon
Run the specified server command remotely using Rcon (remote console), allowing you to control server settings directly from the client.
rcon_address
Set the IP address for the remote console related to your server. Change this only if the rcon IP differs from your server's IP.
rcon_connected_clients_allow
Allows clients to execute remote console (rcon) commands on the server when enabled.
rcon_password
Authenticate yourself for remote console (rcon) access by entering your server's rcon password.
r_csgo_depth_prepass
Controls whether the game uses a depth pre-pass during rendering. Enabling it can improve performance and fix rendering issues in complex scenes by processing object depth before the main render.
r_csgo_depth_prepass_cull_threshold
Sets the depth prepass culling threshold in CS:GO/CS2, which influences performance and the accuracy of depth rendering.
r_csgo_override_global_time
Overrides the global time used by CS:GO/CS2 systems, allowing developers or authorized users to control timing for debugging or cheat functions.