Commands to enhance cs2 server features of Counter-Strike game
nav_smooth_constrain_results
When enabled, this command restricts navigation mesh smoothing to stay within the defined result set limits, helping during map creation or debugging.
nav_smooth_constrain_results_relax
Adjusts how much the navigation mesh smoothing process can relax its constraints. Higher values allow smoother results by loosening constraints more.
nav_smooth_constrain_spring
Adjusts the 'spring' constraint level that controls how the navigation mesh is smoothed, influencing agent pathfinding on the map.
nav_smooth_constrain_spring_relax
Adjusts the relaxation factor of the spring constraint used in navigation mesh smoothing.
nav_smooth_draw_boundary
Show or hide navigation boundaries in-game to help with debugging and map development.
nav_smooth_draw_speed
Sets how fast the navigation mesh outlines are drawn in smooth mode, controlling how quickly navigation areas appear when viewed.
nav_smooth_enable
Turn navigation mesh smoothing on or off to help debug and refine map layouts.
nav_smooth_relax
Controls relaxation smoothing on the navigation mesh for debugging pathfinding behavior.
nav_smooth_relax_use_timesteps
Controls AI pathfinding relaxation in the navigation mesh using timesteps, mainly for debugging or adjusting pathfinding behavior.
nav_smooth_separating_dist_override
Sets a custom distance to smooth the separation between navigation areas when creating the nav mesh.