Other Commands

Commands to enhance other features of Counter-Strike game

markup_group_spew

CS2 Only

Command

markup_group_spew

Displays all active markup groups and their members in the console to help debug text rendering and layout issues.

Command Details

mat_disable_normal_mapping

CS2 Only

Command

mat_disable_normal_mapping

<0 / 1>

Turns off normal mapping on textures. Normal mapping adds light and surface detail to textures without extra geometry, creating a realistic 3D effect.

Command Details

mat_max_lighting_complexity

CS2 Only

Command

mat_max_lighting_complexity

<Maximum Lighting Complexity>

Sets the highest lighting detail allowed in the scene. Higher values enable more detailed lighting effects but may reduce performance. Useful for debugging and optimizing lighting.

Command Details

mat_overdraw

CS2 Only

Command

mat_overdraw

<0 / 1>

Highlights screen areas that are rendered multiple times to help identify overdraw, allowing developers and artists to optimize performance.

Command Details

mat_overdraw_color

CS2 Only

Command

mat_overdraw_color

<Red><Green><Blue>

Sets the RGB color used to visualize overdraw in the game.

Command Details

mat_shading_complexity

CS2 Only

Command

mat_shading_complexity

<0 / 1>

Visualize shading complexity in game environments to help optimize graphics performance.

Command Details

mat_shading_complexity_color

CS2 Only

Command

mat_shading_complexity_color

<Red><Green><Blue>

Sets the RGB color used to visualize shading complexity in the game.

Command Details

mat_shading_complexity_max_instruction_count

CS2 Only

Command

mat_shading_complexity_max_instruction_count

<Instruction Count>

Sets the maximum number of instructions a shader can use, controlling shader complexity. Useful for testing performance and optimization.

Command Details

mat_shadowmap_luxels

CS2 Only

Command

mat_shadowmap_luxels

<0 / 1>

Enable or disable the display of shadowmap luxels to help debug shadow mapping issues.

Command Details

mat_show_distance_field

CS2 Only

Command

mat_show_distance_field

<0 / 1 / 2>

Enables or disables the visualization of the distance field and camera trace to analyze occlusion. Useful for debugging.

Command Details