Other Commands

Commands to enhance other features of Counter-Strike game

ent_hitbox

CS2 Only

Command

ent_hitbox

<Entity ID><0 / 1>

Shows the hitboxes of specified entities in the game for debugging. Requires cheats to be enabled.

Command Details

ent_joints

CS2 Only

Command

ent_joints

<Entity ID>

Displays the names and axes of joints for a specified entity, useful for debugging.

Command Details

ent_picker

CS2 Only

Command

ent_picker

<0 / 1>

Toggles picker mode to show or hide a bounding box, pivot point, and debug text for the entity under your crosshair.

Command Details

ent_scenehierarchy

CS2 Only

Command

ent_scenehierarchy

<Entity ID>

Displays the hierarchy tree of scenenodes for a specific entity, helping developers and map creators understand entity relationships within a scene.

Command Details

ent_select

CS2 Only

Command

ent_select

<entity criteria>

Select or deselect specific entities to enable further commands affecting them. This is mainly used for debugging and map development on the server.

Command Details

ent_show_contexts

CS2 Only

Command

ent_show_contexts

<0 / 1>

Toggle the display of entity contexts in the ent_text overlay. This helps debug entities by showing their detailed info.

Command Details

ent_showonlyattachment

CS2 Only

Command

ent_showonlyattachment

<0 / 1>

Toggle the display to show only entity attachment points for easier debugging on the server.

Command Details

ent_skeleton_duration

CS2 Only

Command

ent_skeleton_duration

<Duration>

Sets how long the skeleton overlay of an entity remains visible.

Command Details

ent_text256

CS2 Only

Command

ent_text256

<Entity ID>

Shows detailed text info for entities within 256 units of the player by overlaying data directly on those entities.

Command Details

ent_text_clear

CS2 Only

Command

ent_text_clear

Hides any debugging text previously shown on entities using debug overlays.

Command Details