Commands to enhance other features of Counter-Strike game
ent_hitbox
Shows the hitboxes of specified entities in the game for debugging. Requires cheats to be enabled.
ent_joints
Displays the names and axes of joints for a specified entity, useful for debugging.
ent_picker
Toggles picker mode to show or hide a bounding box, pivot point, and debug text for the entity under your crosshair.
ent_scenehierarchy
Displays the hierarchy tree of scenenodes for a specific entity, helping developers and map creators understand entity relationships within a scene.
ent_select
Select or deselect specific entities to enable further commands affecting them. This is mainly used for debugging and map development on the server.
ent_show_contexts
Toggle the display of entity contexts in the ent_text overlay. This helps debug entities by showing their detailed info.
ent_showonlyattachment
Toggle the display to show only entity attachment points for easier debugging on the server.
ent_skeleton_duration
Sets how long the skeleton overlay of an entity remains visible.
ent_text256
Shows detailed text info for entities within 256 units of the player by overlaying data directly on those entities.
ent_text_clear
Hides any debugging text previously shown on entities using debug overlays.