Commands to enhance cs2 hud features of Counter-Strike game
cl_phys_enabled
Enable or disable all physics simulations in the game.
cl_phys_stop_at_collision
Controls whether physics-based objects stop moving when they collide with something. Requires cheat mode and is mainly used for debugging.
cl_ping_fade_deadzone
Adjusts the distance from the crosshair where the ping marker fully fades out, controlling ping visibility based on how far it is from your focus point.
cl_ping_fade_distance
Sets how far from the crosshair ping markers remain fully visible before they start to fade, helping reduce screen clutter.
cl_player_ping_mute
Toggles the sound played when players use the ping system. Enable this to hear ping audio cues.
cl_player_proximity_debug
Set this command to 1 to show player proximity debug info. The default value is 0 (off).
cl_player_ragdolls_collide
Controls whether player ragdolls can collide with each other when enabled.
cl_playerspray_auto_apply
Controls whether graffiti is automatically applied when you close the graffiti menu. Enabled by default.
cl_playerspraydisable
Disable or enable player sprays in the game.
cl_pred_print_every_cmd
Prints a message each time the game predicts a command.